package mapengine.effects
{
	import view.component.effects.BattleSkillView;

	public class SkillEffect extends EffectObjectBase
	{
		public function SkillEffect(descriptor:Object=null)
		{
			_mouseEnabled = false;
			super(descriptor);
		}
		
		override public function start():void
		{
			( assetEffect as BattleSkillView ).start();
		}
	}
}